Lonely Planet Guide to Experimental Travel
walk on the weird side
Part philosophy, part travel guide to a new way of travelling
and at times surreal, this user-friendly, tongue-in-cheek book
includes practical experiments to follow, both while travelling
and when at home. It doubles as a manual for the intrepid traveller
and a mirthful read for the armchair adventurer.
is experimental travel?
Experimental travel is a new way of thinking about travel,
pioneered by Joel Henry, founder of the Laboratory of Experimental
Tourism (Latourex) in Strasbourg. Applying seemingly random
constraints to out travel plans, experimental travel introduces
a new kind of prescriptiveness. It may involve forced exploration
of the suburbs of a city rather than the classic tourist sights,
it may involve travelling without going anywhere- whatever
the 'experiment', you can guarantee that it will turn the
standard concept of ravel on its head and give the traveller
a unique and unusual experience.
does it all mean?
*Travel is not just about the places we visit; it is also
about the way we interact with those places and the people
who inhibit them.
*Journeys can be emotional as well as physical.
*Experience is as much about perception as reality.
*Putting constraints on a journey can sometimes lead to a
different kind of freedom, the freedom from predictable problems
*Doing something backwards, sideways or upside down can give
you a new and interesting perspective on a standard activity-
think about going from A-Z instead of A to B.
The book is designed like a manual, with a tongue-in-cheek,
scientific approach. Each experiment has a hypothesis, i.e.
what you should achieve by doing the experiment, and method,
i.e. how you do the experiment, followed by an experiment
traveller's actual experience. Introductory notes give each
experiment some context- some experiments have roots in other
schools of tough such as philosophy, literature etc, others
may be based on games such as Monopoly or sardines.
experiments are in the book?
Includes 60 practical do-it-yourself experiments:
*Airport Travel- spend 24 hours in an airport without flying
anywhere. Use the facilities, watch the travellers, and get
friendly (but not too friendly) with the planes.
*Budget Travel- not enough time? Not enough money? Go there
anyway and experience travel when you're really on a budget.
*Expedition to K2- open your street directory at a random
page, locate the grid reference "K2", and go there.
It could be a swamp, a sewer, or a large mountain. It doesn't
matter- you have to go there anyway.
*Monopoly Travel- armed with a local version of the board
game Monopoly, explore the city at the whim of the dice roll.
Will it turn into a shopping spree, or a tour of the local
utilities, or will you end up in jail?
(R) thedailystar.net 2005