Sci-tech
'Talking'
Washing Machine for the Visually Impaired
Engineering students belonging to the Michigan State University
have developed a washing machine that 'talks' to make it
more accessible to people with visual impairments. Students
who were asked to develop a prototype of a machine that
would be accessible to anyone with sight problems, created
a circuit board that would give a speech output from all
of the machine's settings. "We asked Whirlpool if they'd
be willing to donate a device and they gave us one of their
most up to date machines to work on," Prof Goodman,
who oversaw the whole project, was quoted by the BBC as
saying. The machine is currently being tested by a blind
couple, Michael and Carla Hudson. "I'm so excited about
the technology that it's brought a whole lot of energy,
from my perspective, to doing the laundry! My wife loves
it, partly because it's a really good machine and technologically
because it gives her the confidence to know that she has
all the settings right," the report quoted Mr. Hudson
as saying.
Feel
the Clothes On-line Before Buying
You could
soon experience how the dress that you bought over the internet
feels like, thanks to a fashion student at Nottingham Trent
University. According to the BBC, Nicola Davison has designed
a programme, called Click 2 Touch, a software that uses
a series of interactive virtual reality animations to provide
realistic sensations for 10 feelings including softness,
fullness, smoothness, hairiness, prickliness, drape, thickness,
elasticity, rigidity and warmth that are conveyed using
3D animations. For example, hairiness shows a close-up image
of the garment's surface. By moving the mouse up and down
it, the user can "stroke" the fibres and watch
them ripple. To test thickness a shopper can lift up the
edge of a garment and drop it back down. Elasticity is simulated
by "stretching" the garment and watching it return
to its original shape. Using the mouse the images can be
rotated and the user can zoom in to get a closer look at
necklines, patterns and seams. She said: "The internet
only appeals to two of our five senses - sight and sound
- but clothing requires the sense of touch. Almost half
of all garments bought online are returned but less than
3 percent of items such as CDs, DVDs and books are sent
back," Davison said.
Neanderthals
and Eskimos
A
Ohio State University sponsored study has suggested that
Neanderthals that struggled throughout Europe during the
last Ice Age, faced challenges no tougher than those confronted
by the modern day Eskimos. Debbie Guatelli-Steinberg, an
assistant professor of anthropology and evolution, ecology
and organismal biology at Ohio State University investigated
tiny defects -- linear enamel hypoplasia -- in tooth enamel
from primates, modern and early humans.
These
defects serve as markers of periods during early childhood
when food was scarce and nutrition was low. They form in
tooth enamel when the body faces either a systemic illness
or a severely deficient diet. "The evidence shows that
Neanderthals were no worse off than the Inuit who lived
in equally harsh environmental conditions. It is somewhat
startling that Neanderthals weren't suffering as badly as
people had thought, relative to a modern human group (the
Inuits)," she said. Perikymata are even tinier horizontal
lines on the teeth surface and each of them represents about
eight days of enamel growth, so by counting their number,
researchers can gauge the speed of tooth development. The
perikymata showed that periods of up to three months of
starvation for both the Neanderthals and the Inuit were
not uncommon. Inuit teeth showed significantly more perikymata
than did the Neanderthals, suggesting that the Inuit experienced
stress episodes that lasted slightly longer than did those
of the Neanderthals.
The
Bad Side of a Driving License
An
American researcher has revealed that students are more
likely to drink, and smoke cigarettes and marijuana after
obtaining a driving license and their drinking and driving
behaviour become riskier as they gain further experience.
"The increase in substance use in all three categories
after getting a license supports the notion that new drivers
have more opportunities for use," said Denis McCarthy,
assistant psychology professor at University of Missouri-Columbia.
During the course of study, McCarthy measured views of 2,865
high school students on alcohol, cigarette and marijuana
use, alcohol use by peers, and attitudes toward drinking
and driving. The results showed that when students initially
obtained a license, they were more likely to be involved
in substance use. However, their attitudes toward drinking
and driving reflected an increased awareness of the dangers
related to such behaviour for new drivers, indicating that
they would drive to another location to use the substances,
but, knowing the dangers of drinking and driving, not use
them while in a vehicle. "For drinking and driving,
it may be that newly licensed drivers have a period of protection
or perceived vulnerability, but that their drinking and
driving behaviour become riskier with more driving experience,"
said McCarthy.
3D Ads
Three-dimensional
foaming glasses of beer could soon leap out of TV screens
and on to bars, to try to tempt customers into buying drinks.
The system, from X3D Techno-logies in New York City, allows
the virtual drinks to jump up to a metre in front of the
screen. They can be viewed with the naked eye from anything
up to a 120 degree angle. "People stand in their tracks,
they are stunned by what they see," claims Myles Owens,
chief executive officer of X3D. 3D displays that can be
viewed without special goggles have been used to enhance
high-end laptop computers and television sets, mainly in
Japan. But now X3D Technologies is marketing its product
to advertisers in Europe and the US as a new way to tantalise
customers. To create an artificial perception of depth using
a two-dimensional screen each eye must see a slightly different
image. The brain processes the discrepancies between the
images and fuses them to provide the 3D view. "We continue
to strive for broadcasting 3D content. That is the future
of advertising," he says.
Source:
Webindia123.com / Google / Newscientist.com
Copyright
(R) thedailystar.net 2004
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